AI Insights · Timothy · April 2022
Top 5 Pirate Games on Android in Europe: Q1 2022 Performance
Explore the performance of the top 5 pirate-themed games on Android in Europe during Q1 2022, including downloads, revenue, and active users.
In Q1 2022, the top 5 pirate-themed games on the Android platform in Europe showed varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights interesting trends for each game.
Pirates of the Caribbean: ToW from JOYCITY Corp. experienced a notable revenue peak at around $177K at the end of December 2021, followed by fluctuations, ending the quarter at approximately $64K. Weekly downloads saw a general upward trend, starting from 8.7K and reaching a peak of 17.9K in late February. Active users fluctuated slightly, peaking at 47.2K mid-February and ending the quarter steady at around 44K.
Kingdom of Pirates by Garena International II had a consistent revenue trend, peaking at $80K mid-February before closing the quarter at around $60K. Downloads showed a steep decline from 29.7K at the end of December to under 1K by the end of March. Similarly, active users dropped significantly from 32.8K to around 5.6K over the same period.
Pirate Kings™️ by Playtika maintained stable revenue, hovering around $37K throughout the quarter. Downloads were relatively low but saw a notable increase from under 100 in early February to 672 by the end of March. Active users remained steady, fluctuating around 20K throughout Q1.
Pirate Treasures: Jewel & Gems from TAPCLAP had a steady revenue decline from $49.6K at the end of December to around $3.3K by the end of March. Downloads remained strong, starting at 15.7K and peaking at 26.1K in early March. Active users showed a slight decline from 271K at the end of December to around 251K by the end of March.
Lord of Seas: Survival&Conquer by Atlas Studio Co., Ltd. saw a mixed performance in revenue, peaking at $21K in late February and dropping to around $10K by the end of March. Downloads experienced a sharp decline from 26.3K in late December to just 116 by the end of March. Active users also saw a significant drop from 31.4K to around 11.5K over the quarter.
For more detailed insights and data, visit Sensor Tower.